To use the words of the great Michael Buffer: ‘let’s get ready to rumble!’.
That’s right! Today we’re exploring the world of the rumble on the Roto VR chair. The rumble is very smart, as it works with the audio coming through the chair, so you always have some form of rumble when playing games.
This can be further enhanced with the Roto software development kit (SDK), in which you can programme your game to use rumble separate from the audio.
The chair has two rumble points, one that sits on the back of the chair, and one that sits on the underside of the chair, provide haptic vibrations across the whole seat.
One of the best experiences for using the rumble is Jurassic World: Blue on the Oculus Go and Rift. It really is an immersive experience, and one that we recommend when you get a chance to use the chair.
There we go! Another episode in our ‘Features Spotlight’ series. We’ve still got more to cover, but if you have any suggestions, please let us know! You can contact us via email at email@example.com, or you can chat with us on social media at Facebook, Twitter, Instagram and Discord.